Tuesday, September 18, 2012

Getting Started Building iPhone Apps in Xcode 4.2 - Speckyboy Design Magazine

The newest version of Xcode comes packaged with a few noticeable interface changes. For beginners and intermediate users it can be difficult figuring out even the most basic functionality. And although Apple’s online documentation is well-written, it’s certainly not friendly for the average user.

So in this guide I’d like to put together some basic steps for building any iOS app. I’ll be focusing exclusively on iPhone & iPod Touch devices since iPad opens up a whole new chapter of research. You aren’t required to understand Objective-C or MVC programming to get started with this Xcode guide. But any dedicated iOS app developer will study at least some basic syntax guidelines.

If you are not employed as an app developer your time might be better spent just prototyping your app with Keynote and a set of iOS GUI elements: http://www.appmockuptools.com/collections/types?q=iOS+GUI+Elements and then send that to Elance or oDesk for a developer to finish.

1 comment:

  1. You can create your own mockups as well as customize the current iphone 6, 6 plus mockups with creately iphone mockup software easily. There are 1000's of examples and templates in the diagram community to get started faster.

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